There were a good few years where Nintendo had almost no competition in the realm of cute - the Gamecube era,
http://nuvomedia.dk/wp-xml.php?product/arsenal-crest-football-2508.html, where almost everyone else making video games was obsessed with the race towards realism (and the veil of “maturity” that grimdark settings and brown-and-grey colour palettes provided),
http://www.gpf.it/loader.asp?spagna-c-1_14.html, and Sega had sadly thrown in the towel after the Dreamcast sunk. Most of the Japanese games industry slowly followed in its tracks over the next decade or so,
http://www.sjoveganhytta.no/layout-styles.php?633-copa-america-2015/643-peru, taking a lot of cute with it. Those were depressing times. To quote the incomparable from back in 2005,
http://cspain.dk/wp-diff.php?dortmund-fodboldtroejer/, “Games need BLUE SKIES! Games need BRIGHT YELLOW SUNS! Games need RED AND BLUE THINGS in them! We want to play in a HAPPY PRETEND LAND,
http://www.jocko.dk/settings.php?177-como-monaco, not a shit version of an American slum full of mixed-race gangsters wearing licensed sportswear!”相关的主题文章:
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